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GM Notes for Mission 36 - GM Notes for: Mission 36 - Fascinating Acquisition

Mission is to extract a rebel team from Woostri. Intelligence has received a report that the Empire has deployed a task force to travel to Woostri and to capture or kill the recently discovered rebel alliance cell operating there.

DC-01 is tasked with finding and extracting the team before the Imperial task force arrives! Time is of the essence!

Opposition Forces

Unbenounced to the Rebellion the Empire has recently delivered two Alpha Wing Fighters (located at the refinery pads (below and on the west side of the facility. They are located in new enclosed hangers and are not readily visible. They are on standby ever since the base commander was notifed of the existence of rebel agents planning their attacks!

The Refinery is armed with two Heavy Turbolaser turrets and two Quad Laser Turrets.

Hvy Turbolasers: (ddddd vs Sil 3 ship. ddddd vs Sil 4 ship. dddd vs Sil 5 ship ddd vs Sil 6 ship, dd vs Sil 7-9)
Dmg: 11, Crit: 3, Breach 4, Slow Firing, 2.

AutoBlaster Turrets: WTS: (dd vs Sil 1-3 ship. d vs Sil 4+ ship)
Dmg: 3, Crit 5, Autofire, and Link 1. Accurate (b), & Barrage (aa with each attack roll).

VSD Malady Captained by Kalstel Hatripp (Human F) [From Mission 031] Shadow has joined Delta and Felicity on this mission.

VSD MALADY – Vindicator Class Heavy Cruiser

Sil: 7 Speed: 3 Handling: -1 Def: 3/2/2/2 Armor: 6
Shields: Fore [20] [20] [20] [20]
Massive! Attacks against this ship have a crit rating increased by 1.

HT: 85 ooooO ooooO ooooO ooooO
ooooO ooooO ooooO ooooO ooooO ooooO ooooO ooooO ooooO ooooO ooooO ooooO ooooO
SS: 55 [ ]

Wpns:
Medium Turbolasers (5 fwd [arc: FPS], 5 port [arc FP], 5 starboard [arc FS])
(ddddd vs Sil 2 ship. dddd vs Sil 3 ship. ddd vs Sil 4 ship. dd vs Sil 5-7 ship, d vs Sil 8+ ship)
Dmg: 10, Crit: 3, Range: Long, Breach 3, Slow Firing.

Light Turbolasers (5 port [arc: FP] 5 starboard [arc: FS])
(dddd vs Sil 2 ship, ddd vs Sil 3 ship, dd vs Sil 4-6 ship, d vs Sil 7+ ship)
Dmg: 9, Crit: 3, Range: Med, Breach 2, Slow Firing.

Point Defense Lasers: (6 fwd [arc: FPS], 8 port [arc: FP], 8 starboard [arc: FS], 8 aft [arc: A])
(dd vs Sil 2 ship, dd vs Sil 3 ship, dd vs Sil 4 ship, d vs Sil 5+ ship)
Dmg: 5, Crit 3, Range: Close, Accurate 1 (b).

3 Hvy Tractor Beams.

24 Starfighter Complement.

Shadow & Felicity have TIE Advanced fighters, while Delta is flying his custom TIE Interceptor.

Shadow's TIE Advanced

TIE Advanced Fighter
Sil: 3 Spd: 5 Handling: +4 Def: 1/1 Armor: 4 HT: 10 SS: 12
Shields: 20 [ ] 20 [ ]
Mfg: Sienar Fleet Systems
Hyperdrive: None Navcomp: None
Sensor: Close
Compliment: 1 Pilot EC: 4
Consumables: 2 Days
Weapons: Fwd Med Laser Cannons: Arc: Fwd, Dmg:6, Crit:3, Range: Close. Accurate (b). Link:1

Delta's TIE Interceptor

TIE in “Interceptor”
Sil: 3 Spd: 6 Handling: +4 Def: 1/1 Armor: 4 HT: 8 SS: 12
Mfg: Sienar Fleet Systems
Hyperdrive: None Navcomp: None
Sensor: Close
Compliment: 1 Pilot EC: 4
Consumables: 2 Days
Weapons: Fwd Med Laser Cannons: Arc: Fwd, Dmg:6, Crit:3, Range: Close. Accurate (b). Link:3 'Precise' (Add aa to each attack roll).

Felicity's TIE Advanced

TIE Advanced Fighter
Sil: 3 Spd: 5 Handling: +4 Def: 1/1 Armor: 4 HT: 10 [ooooO ooooO] SS: 12
Shields: 20 [ ] 20 [ ]
Mfg: Sienar Fleet Systems
Hyperdrive: None Navcomp: None
Sensor: Close
Compliment: 1 Pilot EC: 4
Consumables: 2 Days
Weapons: Fwd Med Laser Cannons: Arc: Fwd, Dmg:6, Crit:3, Range: Close. Accurate (b). Link:1

The Two Alpha Wings

Assault Starfighter/Alpha-class Xg-1 Assault Gunboat.
Sil: 3 Speed: 4 Handling: -2 Def: 1/1 Armor: 4 Ht: 14 SS: 12
Shields: 20 [ ] 20 [ ]

Manufacturer: Cygnus Spaceworks
Hyperdrive: Primary: Class 3. Backup: None.
Navicomputer: Yes
Sensor Range: Short
Ship's Complement: One pilot
Encumberance Capacity: 8
Passenger Capacity: 0
Consumbales: Three days,
Price/Rarity: 135,000 credits R/7.
Customization Hard Points:  2
Weapons:
Forward-mounted medium laser cannons: Arc: Fwd, Dmg:6, Crit:3, Range: Close. Link:1
(ddd vs Sil 2 ship, dd vs Sil 3-5 ship, d vs Sil 6+ ship)
Forward mounted Ion Cannons: Arc: Fwd, Dmg: 5, Crit: 4, Range: Close, Link: 1, Ion!
(ddd vs Sil 2 ship, dd vs Sil 3-5 ship, d vs Sil 6+ ship)
Forward mounted Concussion Missile Launchers (Fire Fwd) Dmg 6; Crit 3; Range: Short; Blast 4; Breach 4; Guided 3; Limited Ammo 12; Slow-Firing 1.
(dddd vs sil 2 ship, dd vs Sil 3-5 ship, d vs Sil 6+ ship)

Mission Chronology (Timeline)

CD-10-01: DC-01 received warning order to prepare for a trip to Woostri (M16) with expected departure for later that day.

Trip to Woostri from Kirdo III is estimated at 4.5 days.

DC-01 is expected to arrive at Woostri on or about Starday CD 10-06. (Possibly as early as 10-05).

DC-01 is planning to pick up 5 pax with departure on CD 10-08 at end of day.

Alliance Intelligence has the responding Imperial Task force arriving on Twosday CD 11-09.

In reality the VSD Malady will arrive early . . . This is the VSD that arrived to investigate the team's extraction from Corellia (Mission 031 Equal Advantage). It is also carrying Grey Shadow, the Inquisitor that the group got a glance at on Kinyen.

Operation (Typical Fable) had the operative show up for their week long shifts on Fivesday and they are planning to coordinate their attacks on Lightday, when work shifts are at the most relaxed.

Mission Typical Myth

Operation “Typical Myth” is the name of FB-03's operation.

The Empire is installing mineral extraction facilities in the “shallow” depths of the continental depth oceans. The Empire has a lot of construction needs and has three rings set up with another three set for completion by the end of this month. (Totalling six facilities when completed).

A seventh subaquatic facility is already in operation and it's a refinery facility housed in a geodysic dome. The other Six rings will transport raw materials to the refinery which will yield ingots of processed metals and have them ready for shipment. On the surface is a landing pad capable of supporting two sil 5 shuttles plus four sil 4 shuttles.

FB-03 has infiltrated the work force and is about to implement a plan to cause damage to these facilities. They don't have the means to destroy everything, but with targeted attacks, they should be able to make some targetted attacks to cause great damage.

Unit Commander: “Filipe.”

Refinery: In operation. Facilites for R4 – 6 are being rapidly being completed. FB-03 is planning to place an explosive charge on the exterior of the dome to flood the refinery. (The explosives are insufficient for the job as the dome panels are ray shielded and durable). The agent who will deliver these charges is the Quarran Tsossoed Grokkoz who will deliver the explosives via a submersible and extract with the same vehicle.

Ring 1: In operation. FB-03 has a team of three ops who will place thermal detonators to blow a fissure in the ring and let the facility be flooded, while at peak production. They are supposed to be extracted on the west side of the ring.

Ring 2: In operation. 1 op has infiltrated the power production plant and will set the fusion plant to meltdown. Then destroy the controls and seal the room closed. Escape plan is to meet an extraction vehicle on the east side of the ring (78 degree ray).

Ring 3: In operation. There are no plans to attack this ring.

Ring 4: Under construction

Ring 5: Completed with water being removed. A two op team will infiltrate this base as it's been 'abandoned' and is on an automated process while the vast volume of water is removed. The two op team plans to blow up the power regulator on the fusion plant (With Thermal Detonators), which will cause a cascade failure and eventually a massive explosion. Scheduled to be picked up last at the south rim.

Ring 6: Construction Begun. No plans to attack this facility have begun.

FB-03

Driz Poll (Mandelorian Male) Logistician for the team. His apartment is used as a focus point and planning facility.

Neizor Lul (Duros Male) is the team leader and pilot. He has procured a stolen Lambda shuttle with which to extract his teammates. He will be with Driz Poll when the PC's arrive.

Refinery Agent: Quarran Tsossoed Grokkoz

Team Ring 1: Jinx, Rodent, Towbar.

Team Ring 2: Torid Ustituj (Alderanian Male)

Team Ring 5: Porr Ties & Shilmuvush Jok (Correlian Human males)

Mid Session Situation Update:

Mission 036 Rescues?

Break Out is in the water after having been shot down.

Wrasp and Slider are on the party boat with (most) of the rest of the crew.

Ghost and Shiny (Sern) are on the Starbound Wayfinder. Neither can fly the C-ROC.

The three Inquisitors: Delta, Felicity, and Grey Shadow, are coordinating the capture of the pilot who they shot down just now. They know that someone was killed onboard and that in spite of the crash, that the sole surviving crewman survived. And is submerged. They're requesting that a team on the Malady, prepare a team of Mandos to go after the survivor. (If its the Quarran double agent then okay. If not, then they'll capture the rebel survivor). (One of the inquisitors has been actively supressing force powers [of the pilot] out of instinct. A wise precaution in this case).

The eight surviving rebel agents from Cell FB-04 have all been captured and are being shipped into the refinery via the train tunnels for processing and preparation to be shipped to the Malady.

The question for the inquisitors is, 'who is that other agent who was flying the stolen Lambda?'